Progress


I've made loads of progress since the last update:

  • The code 'under-the-hood' has been massively improved and optimised.
  • The game is more robust with fewer bugs / glitches. 
  • Character animation is much improved now.
  • The placeholder characters which weren't really suitable have been replaced with custom characters designed and built 'in-house'.
  • The main menu is significantly better now and I've started work on the character selection menu screen.
  • I've added more background NPCs.

At this rate a demo build will be available to download sometime in the 2nd quarter of this year (2022). If it gains any traction and there's demand, I'll launch a kickstarter or something.

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